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Description

Created exclusively for VR, In Death is a Roguelite Shooter set in the godless afterlife. Battle through procedurally generated levels and dungeons in intense ranged combat, coupled with a unique locomotion system perfectly attuned to your fighting style.

Basic Info

Release Date: Oct 2, 2018 (Steam), July 23, 2020 (Quest)

Developer/Publisher:  Sólfar Studios

Supported Headsets: HTC Vive, Valve Index, Oculus Rift, Quest w/Link, Oculus Quest, Meta Quest 2, PSVR

Supported Controllers: Tracked motion Controllers

Game Modes: Single Player

Release Status: Full release

Demo Available: No

Gameplay Info

Locomotion options: Smooth Movement or Teleport (Standard teleport and teleport via arrow or throwing an object)

Turning options: Snap: Degree of turn options are available (Vive Touchpad – Touch) or Smooth : Speed options are available (Vive Touchpad- Grip button)

Roomscale: Yes

Sitting: Yes Standing: Yes

Left Handed option: Yes

In-Game Height Calibration: No

Comfort options: None

Avatar: Only Hands

Gear/Inventory: Arrow types held on bow

Health Display Location: In game hovers near the bottom

In-Game Tutorial: Yes

Physical Activity level:  Moderate

Play length: 

Number of Levels:  Procedurally generated so infinite technically.

Difficulty Options:  None

Mod Support: No

What does this all mean?

If you have any questions or confusion about the information provided, please see the below link.

Gameplay Video
Menu Options Screenshots: (Taken from in-game)
Links

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NOTES

Information last verified/updated: August 7, 2019

Information, menu images and review based on the Viveport version of the game. There may be slight differences between platforms.

Not up to date? Submit a request here and we will review our information with the current version of the game.