A meditative God simulator in VR with a strategy and sandbox elements, and many fluffy interactions. And all that using chopsticks only!

Basic Info

Release Date: May 25, 2023

Developer/Publisher: Geeky House

Supported Headsets: HTC Vive, Valve Index, Oculus Rift, Quest w/Link

Supported Controllers: Tracked motion Controllers

Game Modes: Single player

Release Status: Full release

Demo Available: No

Supported Add-ons/SDKs:

Gameplay Info

Locomotion options: Teleport

Turning options: Snap

Roomscale: Yes

Sitting: Yes Standing: Yes

Left Handed option: Yes

Comfort options: None

Avatar: Only Hands

Gear/Inventory: At the end of the first level you get a tray that can be accessed by flipping your hand over.

Health Display Location: None or N/A

In-Game Tutorial: Yes

Physical Activity level: Mild

Play length: 1.5 – 2hrs

Number of Levels: 2 (1 more shows coming soon)

Difficulty Options: None

Mod Support: No

What does this all mean?

If you have any questions or confusion about the information provided, please see the below link.



Overall rating

A unique take on the big person little world genre with adorable squishy creatures. ***** At the time of this review, I had completed the campaign. *****
The good
  • Charming world with adorable squishy characters
  • Fresh twist on the big person little world genre
  • Great price
The bad
  • Default chopstick ``realistic`` setting makes the game feel like the tracking is terrible. There is little explanation on how this is supposed to work and caused a bad first impression.
  • Menu option access inside the game is not given until the end of the 1st level.
  • Had multiple crashes and game breaking issues that caused me to have to start levels over again.
  • Not able to save progress within a level.
Menu Options Screenshots: (Taken from in-game)

Developer Contact






Last verified/updated: July 17, 2023

Information, menu images and review based on the Steam version of the game. There may be slight differences between platforms.

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