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Description

Extreme VR freeriding with a unique physics-based locomotion method – Explore two giant open-world-like levels and race your way through >60 challenges! Do tricks! Build your speed boost! Grind on rails! Blast away obstacles! Defy gravity!

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Basic Info

Release Date: Sep 13, 2019

Developer/Publisher:  TomyHorst

Supported Headsets: HTC Vive, Valve Index, Oculus Rift, Quest w/Link (PCVR)

Supported Controllers: Tracked motion Controllers (Index/Knuckles – worked without issue)

Game Modes: Single Player

Release Status: Full release

Demo Available: No

Gameplay Info

Locomotion options: Simulated hoverboard riding. Pull 1 trigger to accelerate and the other to slow down.

Turning options:Point your hands in the direction you want to go or use the joystick for smooth turning.

Roomscale: Yes

Sitting: No Standing: Yes

Left Handed option: N/A

In-Game Height Calibration: No

Comfort options: None

Avatar: Controllers with rings around them for hands. You also see your hoverboard on the ground.

Gear/Inventory: None or N/A

Health Display Location: None or N/A

In-Game Tutorial: Yes

Physical Activity level:  Mild – Moderate

Play length: 

Number of Levels:  3 large maps, 3 boards and 62 challenges.

Mod Support: No

What does this all mean?

If you have any questions or confusion about the information provided, please see the below link.

Gameplay Video
Menu Options Screenshots: (Taken from in-game)
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NOTES

Information last verified/updated: March 14, 2020

Special thank you to the developer for providing a review key!

Information, menu images and review based on the Steam version of the game. There may be slight differences between platforms.

Not up to date? Submit a request here and we will review our information with the current version of the game.