Extreme VR freeriding with a unique physics-based locomotion method – Explore two giant open-world-like levels and race your way through >60 challenges! Do tricks! Build your speed boost! Grind on rails! Blast away obstacles! Defy gravity!
Release Date: Sep 13, 2019
Developer/Publisher: TomyHorst
Supported Headsets: HTC Vive, Valve Index, Oculus Rift, Quest w/Link (PCVR)
Supported Controllers: Tracked motion Controllers (Index/Knuckles – worked without issue)
Game Modes: Single Player
Release Status: Full release
Demo Available: No
Locomotion options: Simulated hoverboard riding. Pull 1 trigger to accelerate and the other to slow down.
Turning options:Point your hands in the direction you want to go or use the joystick for smooth turning.
Roomscale: Yes
Sitting: No Standing: Yes
Left Handed option: N/A
In-Game Height Calibration: No
Comfort options: None
Avatar: Controllers with rings around them for hands. You also see your hoverboard on the ground.
Gear/Inventory: None or N/A
Health Display Location: None or N/A
In-Game Tutorial: Yes
Physical Activity level: Mild – Moderate
Play length:
Number of Levels: 3 large maps, 3 boards and 62 challenges.
Mod Support: No
Developer Contact
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NOTES
Information last verified/updated: March 14, 2020
Special thank you to the developer for providing a review key!
Information, menu images and review based on the Steam version of the game. There may be slight differences between platforms.
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