Created exclusively for VR, In Death is a Roguelite Shooter set in the godless afterlife. Battle through procedurally generated levels and dungeons in intense ranged combat, coupled with a unique locomotion system perfectly attuned to your fighting style.
Release Date: Oct 2, 2018 (Steam), July 23, 2020 (Quest)
Developer/Publisher: Sólfar Studios
Supported Headsets: HTC Vive, Valve Index, Oculus Rift, Quest w/Link, Oculus Quest, Meta Quest 2, PSVR
Supported Controllers: Tracked motion Controllers
Game Modes: Single Player
Release Status: Full release
Demo Available: No
Locomotion options: Smooth Movement or Teleport (Standard teleport and teleport via arrow or throwing an object)
Turning options: Snap: Degree of turn options are available (Vive Touchpad – Touch) or Smooth : Speed options are available (Vive Touchpad- Grip button)
Roomscale: Yes
Sitting: Yes Standing: Yes
Left Handed option: Yes
In-Game Height Calibration: No
Comfort options: None
Avatar: Only Hands
Gear/Inventory: Arrow types held on bow
Health Display Location: In game hovers near the bottom
In-Game Tutorial: Yes
Physical Activity level: Moderate
Play length:
Number of Levels: Procedurally generated so infinite technically.
Difficulty Options: None
Mod Support: No
What does this all mean?
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NOTES
Information last verified/updated: August 7, 2019
Information, menu images and review based on the Viveport version of the game. There may be slight differences between platforms.
Not up to date? Submit a request here and we will review our information with the current version of the game.