OrbusVR: Reborn is a ground-up rework of OrbusVR, the only MMORPG designed exclusively for room-scale virtual reality. It includes a re-imagining of the original game, with gorgeous hand-painted visuals, new enemies, new dungeons and raids, new classes, and much more.
Release Date: Apr 23, 2019 (Steam), May 21, 2019 (Quest)
Developer/Publisher: Orbus Online, LLC
Supported Head sets: HTC Vive, Valve Index, Oculus Rift, Quest w/Link, Oculus Quest, Meta Quest 2
Supported Controllers: Tracked motion Controllers
Oculus/Meta Cross-Buy: Yes
Game Modes: Online Co-op Multiplayer, Online Multiplayer
Release Status: Full release
Demo Available: Yes
Locomotion options: Smooth Movement or Teleport
Turning options: Snap or Smooth (Adjustable speed options)
Roomscale: Yes
Sitting: No Standing: Yes
Left Handed option: Yes
In-Game Height Calibration: No
Comfort options: FOV Reduction blur for Dragon races can be enabled/disabled
Avatar: Only hands. Hand becomes weapon when being held.
Gear/Inventory: waist holster, chest holster and back holster
Health Display Location: Hovers above weapon.
In-Game Tutorial: Yes
Physical Activity level: Mild – Moderate
Play length: 100+ Hours
Number of levels: Infinite. This is a full MMO that is still expanding. There are main story quests and weekly mission quests.
Difficulty Options: N/A
Mod Support: No
![](https://vrgamefaqs.com/wp-content/uploads/games/orbus/orbusss1.jpg)
![](https://vrgamefaqs.com/wp-content/uploads/games/orbus/orbusss2.jpg)
![](https://vrgamefaqs.com/wp-content/uploads/games/orbus/orbusss3.jpg)
What does this all mean?
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NOTES
Information last verified/updated: May 25, 2019
Information, menu images and review based on the Steam version of the game. There may be slight differences between platforms.
Not up to date? Submit a request here and we will review our information with the current version of the game.