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Description

VR Dungeon Knight is a dungeon crawler with random level generation and Online Co-op. Explore, fight monsters, loot dungeons, level up, unlock classes and become the ultimate Dungeon Knight!

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Basic Info

Release Date: Apr 24, 2017

Developer: Blackjard Softworks

Publisher: Wolfdog Interactive

Supported Headsets: HTC Vive, Valve Index, Oculus Rift, Quest w/Link (PCVR), Windows Mixed Reality

Supported Controllers: Tracked motion Controllers (Index/Knuckles updated for. No finger tracking. )

Game Modes: Single Player, Online Co-op Multiplayer, Online Multiplayer

Release Status: Early Access

Demo Available: No

Gameplay Info

Locomotion options: Smooth Movement or Teleport

Turning options: Snap (Vive Touchpad – option of swipe or Press) or Smooth

Roomscale: Yes

Sitting: No Standing: Yes

Left Handed option: No

In-Game Height Calibration: No

Comfort options: None

Avatar: Hands and a little above the wrists, There is also an option to turn on Full body but at this current stage it is very rough and not recommended.

Gear/Inventory: waist holster, back holster

Health Display Location: Represented by vision slowing graying out

In-Game Tutorial: Yes

Physical Activity level: Moderate

Play length:

Number of Levels: 2 different types of procedurally generated dungeons. Adventure (Puzzle, climbing, and fighting) and Nightmare (Mainly fighting, no puzzles)

Difficulty Options: Difficulty increases and decreases based on if you won or lost your last dungeon.

Mod Support: No

What does this all mean?

If you have any questions or confusion about the information provided, please see the below link.

Gameplay Video
Menu Options Screenshots: (Taken from in-game)
Links

Developer Contact

Website

Discord

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NOTES

Information last verified/updated: June 16, 2019

Information, menu images and review based on the Steam version of the game. There may be slight differences between platforms.

Not up to date? Submit a request here and we will review our information with the current version of the game.