OhShape is a rhythm VR game where players have to move their full body to go through, punch or dodge walls following the beat of the music. It’s an immersive game for all type of players inspired by the Japanese TV show Hole in the Wall.


Basic Info

Release Date: Aug 15, 2019 (Steam), Feb 20, 2020 (Quest)

Developer/Publisher:  Odders Lab

Supported Headsets: HTC Vive, Oculus Rift, Quest w/Link, Oculus Quest, Meta Quest 2, Windows Mixed Reality

Supported Controllers: Tracked motion Controllers (Index/knuckles controllers work. Grabbing feels a little off. I’ve only gotten it to work well by using both grip and trigger at the same time. )

Game Modes: Single Player

Release Status: Full Release

Demo Available: Yes

Supported Add-ons/SDKs: LIV

Gameplay Info

Locomotion options: Roomscale (Move Left or Right)

Turning options: Front-facing

Roomscale: Yes

Sitting: No Standing: Yes

Left Handed option: N/A

Manual In-Game Height Calibration: No

Comfort options: None

Avatar: Only Hands

Gear/Inventory: None or N/A

Health Display Location: On floor in front of you

In-Game Tutorial: Yes

Physical Activity level:  High – Extreme

Play length: 

Number of Levels:  31

Difficulty Options:  Easy, Normal, Hard

Mod Support: No, but has a built in custom song map section. See the mapping discord:  https://discord.gg/fKHDdsc

What does this all mean?

If you have any questions or confusion about the information provided, please see the below link.

Gameplay Video
Menu Options Screenshots: (Taken from in-game)

Developer Contact







Information last verified/updated: November 14, 2019

Information, menu images and review based on the Viveport version of the game. There may be slight differences between platforms.

Not up to date? Submit a request here and we will review our information with the current version of the game.